
From the cartridge
Every old game has more than one story to tell
Cartridge Almanac explores the games, machines and small rituals that made play memorable, with room for history, close looking and another turn.
Game Design · 7 min readWhy the Screen Scrolls Before the Player Reaches the Edge

Hardware
D-Pad or Joystick: Two Different Feelings of Control
D-pad or joystick: understand how their shapes and movement affect classic-game control, so you can choose the input…
Selected stories
All stories →Browse by subject
- 01Game Design
Rules, levels and decisions that give a game its particular rhythm.
- 02Hardware
The consoles, controllers and displays that shaped play.
- 03Game History
The changing ideas and moments behind games and their makers.
- 04Play Culture
The ways people shared, collected and talked about games.
- 05Player Craft
Habits and approaches for getting more from a return visit.

